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Lightning Talk Sessions [clear filter]
Monday, November 18

5:02pm PST

Lightning Talk: What Makes a Good Multi-tenant Kubernetes Solution? - Victor Varza, Adobe
Multi-tenancy leads to sharing resources with hundreds of independent users or teams. Currently, Kubernetes primitives do not provide support for running production workloads in a multi-tenant architecture.

This talk is focused on how to glue together open-source technologies in order to achieve soft multi-tenancy requirements such as: self-management, access control, resource control and workload isolation.

You will learn how to build production ready cross-cloud multi-tenant clusters using Kubernetes primitives and other open-source technologies like Cilium, Heptio Contour, Kata Containers, Open Policy Agent and friends.

avatar for Victor Varza

Victor Varza

Sr. Cloud Software Engineer, Adobe
Victor Varza is a Senior Cloud Software Engineer at Adobe Romania, where he is currently working on running an enterprise cross-cloud multi-tenant microservices platform based on Kubernetes. He has over 8 years of experience in development of large-scale platforms based on Linux... Read More →

Monday November 18, 2019 5:02pm - 5:07pm PST
Exhibit Hall AB - San Diego Convention Center Ground Level

5:26pm PST

Lightning Talk: Code Kubernetes While You Are Using It - Mario Loriedo, Red Hat
This lightning talk is about deploying a development platform on a Kubernetes cluster and using it to code and rollout an Kubernetes component update. Without stopping coding.

To do so we are going to use Eclipse Che, a container based IDE that runs on Kubernetes and is particularly adapted for rapid cloud native development.

avatar for Mario Loriedo

Mario Loriedo

Senior Principal Software Engineer, Red Hat
Mario is a Software Engineer at Red Hat and has been involved in various open source projects integrating containers and development tools. He is the principal architect of the open source project Eclipse Che.

Monday November 18, 2019 5:26pm - 5:31pm PST
Exhibit Hall AB - San Diego Convention Center Ground Level

5:56pm PST

Lightning Talk: Open Match - Matchmaking Framework - Robert Bailey, Google
Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. Open Match is designed to give the game developer full control over how to generate quality matches without having to deal with the challenges of building a scalable online production service. It enables the game developer to re-use the core framework code across games, and just focusing on the rebuilding the matchmaking logic custom to each game.

At its core, Open Match comprises of a set of services hosted in a Kubernetes cluster that manage Players, trigger custom matchmaking logic to generate match proposals and provides ability to evaluate these for quality. The framework also provides functionality such as monitoring, alerting, metrics analysis, autoscaling etc.

avatar for Robert Bailey

Robert Bailey

Staff Software Engineer, Google
Robert is part of Google's Cloud Gaming team working on open source gaming infrastructure projects founded by Google such as Agones and Open Match. He was previously a lead for the Cluster Lifecycle SIG, worked on Kubernetes for more than 4 years, and was one of the founding members... Read More →

Monday November 18, 2019 5:56pm - 6:01pm PST
Exhibit Hall AB - San Diego Convention Center Ground Level